forteen-mind-labs

FORTEEN MIND LABS

Internal Codename: THE UNDERTOW

“The current was always there. You just learned to call it home.”


🧠 Project Overview

Forteen Mind Labs is a premium micro-learning series that explores human behavioral patterns through indirect storytelling, metaphor, dark humor, and reverse psychology. Rather than directly addressing psychological concepts, the series masks insights within compelling narratives that allow audiences to discover truths for themselves.

The Approach


🎨 Brand Identity

Visual Brand

Design Principles


📂 Repository Structure

forteen-mind-labs-repo/
├── docs/
│   ├── THE_UNDERTOW_Project_Bible.md    # Complete project framework
│   └── episode-1-guide.md                # Episode 1 implementation guide
├── episodes/
│   ├── episode-1-full.html               # Complete Episode 1 experience
│   └── episode-1-teaser.html             # Episode 1 teaser/demo
├── marketing/
│   └── forteen-mind-labs-poster.html     # Launch announcement posters
├── assets/
│   ├── fonts/                            # Font files (if needed)
│   └── images/                           # Images and graphics
└── README.md                             # This file

🎬 Episodes

Episode 1: The Slot Machine Heart

Status: ✅ Complete
Duration: 10-12 minutes
Tagline: “Why unpredictability feels like love”
Description: Discover why you’re drawn to unpredictability, how your brain mistakes chaos for chemistry, and why safe love feels wrong.

Features:

Files:


🚀 Quick Start

Viewing Episodes Locally

  1. Clone this repository:
    git clone [repository-url]
    cd forteen-mind-labs-repo
    
  2. Open any HTML file in your browser:
    # Episode 1 (full experience)
    open episodes/episode-1-full.html
       
    # Episode 1 (teaser)
    open episodes/episode-1-teaser.html
       
    # Marketing poster
    open marketing/forteen-mind-labs-poster.html
    
  3. Best viewing: Open on mobile device or use browser DevTools mobile view

Requirements


📖 Documentation

Core Documents

  1. THE UNDERTOW Project Bible
    • Complete project framework
    • Research foundations (Dolores Cannon + Psychology)
    • Content masking strategy
    • All 10 episode concepts
    • Audience personas
    • Tone guide with examples
  2. Episode 1 Implementation Guide
    • Complete script breakdown
    • Interactive elements documentation
    • Quiz system specifications
    • Gamification details
    • Technical implementation
    • Design system reference

🎯 Episode Series Roadmap

Series 1: The Patterns (Episodes 1-5)

  1. The Slot Machine Heart - Why unpredictability feels like love
  2. The Rerun - Why you keep choosing the same story
  3. The Allergy to Calm - Why peace feels like boredom
  4. The Inheritance - What was passed down without consent
  5. The Extras - Who’s actually in the film of your life

Series 2: The Mechanisms (Episodes 6-8)

  1. The Familiar Stranger - Why you “just knew” immediately
  2. The Withdrawal - What happens when you leave the poison
  3. The Calibration - How your “normal” got set

Series 3: The Exit (Episodes 9-10)

  1. The Glitch - When the pattern finally breaks
  2. The Boring Miracle - Learning to crave what’s good for you

🛠️ Technical Stack


🎨 Design System

Typography

Color Usage

Interactive Elements


📱 Features

Interactive Learning

Gamification

User Experience


🎭 Content Approach

Tone Examples

Dark Humor:

“She said she wanted someone who treated her well. What she meant was: someone who treats her well occasionally, unpredictably, and ideally after treating her badly first.”

Reverse Psychology:

“If you want to stay exactly where you are, here’s the best advice: Trust your gut. Your gut was calibrated in childhood by people who didn’t know what they were doing.”

Metaphor-First:

“There’s a species of fish that only breeds in polluted water. Scientists cleaned their tank once. The fish stopped reproducing. They’d adapted so completely to toxicity that purity became hostile.”


🎯 Target Audience

  1. The Seeker - Drawn to metaphysical explanations
  2. The Analyzer - Wants scientific backing
  3. The Cycle-Breaker - Parent wanting to stop patterns
  4. The Pattern-Recognizer - Can see loops but feels stuck

📊 Marketing Assets

Announcement Posters

File: marketing/forteen-mind-labs-poster.html

Formats:

Features:


🔒 Internal Notes

Project Codenames

Research Foundations


📝 Development Notes

Episode Creation Workflow

  1. Review Project Bible for episode concept
  2. Map metaphysical concept to psychology
  3. Write script in first-person, warm tone
  4. Design interactive elements (quiz, tips, insights)
  5. Build HTML with Healing Flame palette
  6. Test on mobile devices
  7. Update documentation
  8. Create marketing assets

Code Style


🚧 Future Enhancements

Planned Features

Platform Development


📄 License

[To be determined - likely proprietary for Forteen Studios]


👥 Credits

Created by: Girish (Forteen Studios) + Claude
Project Development: December 13, 2025
Current Status: Pilot Episode Complete


📞 Contact

For questions or collaboration:


🎉 Getting Started

Ready to experience Episode 1?

  1. Open episodes/episode-1-full.html in your browser
  2. Experience the 12-minute journey
  3. See if you recognize the pattern
  4. Unlock your first insight

Want to see the teaser?

Open episodes/episode-1-teaser.html for a quick 5-minute preview.

Need marketing assets?

Open marketing/forteen-mind-labs-poster.html for all announcement poster formats.


“You think you’re swimming. You’re not.”